Terra Firma (2019) by Georgia Tucker combines a physical and VR installation which explores the environmental crisis through different spaces. The installation is a narrow room that houses an immersive and interactive VR environment portraying a speculative future of increasing consumerism. Terra Firma exemplifies the artist’s concerns of our impact upon the natural environment and the production of man-made materials, represented respectively by woodland and plastic.
Further interaction with the work comes through a QR code, providing a weblink and narrative. The narrative is set 50 years in the future, where Georgia transports the viewer to Earth’s last natural woodland. A plastic netting ‘viewing’ barrier has been used to prevent further damage to the woodland. However, it has adapted, and thrives within the trees as an organism. The viewer is now encased within a compartmental maze and a natural soundscape, and is able to explore the tunnels and never-ending plastic structures. Whilst VR exposes the viewer to vulnerability, removing their sight and sound, the building provides a place of protection.
Georgia is a graduate of Birmingham City University. Her work, on display at The Row, was selected by International Curators Forum for New Art West Midlands x Coventry Biennial.